![]() ![]() ![]() Even after a couple of hours of testing, LatencyMon says that my system is suitable for handling real-time audio without dropouts now. At first, the audio setting I had it at, 48000hz, started to distort and crackle after a few minutes, but setting it to 44100hz seemed to fix it permanently. (Probably the most likely solution): I uninstalled the driver for my headset, and rebooted. Just in case, since the audio issue was only happening through my HDMI of my video card and no other sources, I used DDU to uninstall my current video drivers (two times, just to be safe) and then I reinstalled them through GeForce Experience, and set everything back up in the Nvidia Control Panel. That driver was at some points hitting around 1000 micro-seconds, of DPC routine execution time, causing LatencyMon to state that there might be an issue. I tried LatencyMon, and it said that it was possible that my system was having issues with real-time audio streams, and the culprit seemed to be my headset drivers (an old Plantronics GameCom 780). ![]() I'm not 100% sure what actually ended up fixing it, but here's what I ended up doing. Check with LatencyMon if there is a particular program causing an issue -> ![]()
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